Cytosim  PI
Cytoskeleton Simulator
PointSet Class Reference

Detailed Description

This implements the interface defined by Mecable, and defines an Object with a variable number of points.

Inheritance diagram for PointSet:
Mecable Object Buddy Node Inventoried Movable FiberNaked Solid Sphere RigidFiber Fiber ClassicFiber DynamicFiber TreadmillingFiber Tubule

Public Member Functions

 PointSet ()
 Constructor.
 
 PointSet (const PointSet &)
 Copy constructor.
 
PointSetoperator= (const PointSet &)
 Assignement operator.
 
virtual ~PointSet ()
 Destructor.
 
virtual unsigned int allocatePoints (unsigned int nbp)
 allocate memory to store 'nbp' points More...
 
virtual void deallocatePoints ()
 free memory allocated by allocatePoints()
 
unsigned int nbPoints () const
 Number of points.
 
unsigned int lastPoint () const
 Index of the last point = nbPoints - 1.
 
unsigned int nbSegments () const
 Number of segments = nbPoints - 1.
 
unsigned int lastSegment () const
 Index of the last segment = nbPoints - 2.
 
Vector posP (const unsigned p) const
 Position of point 'p' of the object.
 
real const * addr () const
 Address of point p.
 
real const * addrPoint (const unsigned p) const
 Address of point p.
 
void setPoint (unsigned p, Vector const &w)
 Set position of point p to w.
 
void nbPoints (const unsigned n)
 Set the number of points in the array.
 
unsigned int addPoint (Vector const &w)
 Add a point, returning the array index that was used.
 
void removePoint (unsigned int p)
 Remove a point from the array psPos, returns number of points remaining.
 
virtual void truncateM (unsigned int p)
 Remove all points with indices [ 0, p-1 ], keep [ p, nbPoints() ]. More...
 
virtual void truncateP (unsigned int p)
 Keep points [ 0, p ], remove other points. More...
 
void clearPoints ()
 Remove all points.
 
void resetPoints ()
 Set all coordinates to zero (nicer for debug/testing)
 
void addNoise (real amount)
 Add random noise uniformly to all coordinate (used for testing purposes)
 
virtual void putPoints (real *) const
 copy current coordinates to argument
 
virtual void getPoints (const real *)
 replace current coordinates by provided ones
 
virtual void getForces (const real *ptr)
 replace current forces by the ones provided
 
Vector netForceP (const unsigned p) const
 Force on point p calculate by Brownian dynamics.
 
void movePoint (const unsigned int p, Vector const &w)
 Shift point at index p by vector w.
 
Vector diffPoints (const unsigned p) const
 Difference of two points = Q - P = vector PQ.
 
Vector diffPoints (const unsigned int p, const unsigned int q) const
 Difference of two points = Q - P = vector PQ.
 
Vector interpolatePoints (const unsigned int p, const unsigned int q, const real a) const
 Calculate intermediate position = P + a ( Q - P )
 
void calculateMomentum (real[], bool divide=false)
 calculate first momentum of point coordinates More...
 
void calculateMomentum (real[], real[], bool divide=false)
 calculate first and second momentum of point coordinates More...
 
virtual Vector position () const
 Position of center of gravity. More...
 
virtual bool translatable () const
 true if object accepts translations
 
virtual void translate (Vector const &)
 Translate object (moves all the points by w)
 
virtual bool rotatable () const
 true if object accepts translations
 
virtual void rotate (Rotation const &)
 Rotate object by given rotation.
 
virtual void foldPosition (const Modulo *)
 Modulo around the first point.
 
virtual void foldPositionG (const Modulo *)
 Call modulo around the center of gravity.
 
void write (OutputWrapper &) const
 Write to file.
 
void read (InputWrapper &, Simul &)
 Read from file.
 
- Public Member Functions inherited from Mecable
 Mecable ()
 The constructor resets the pointers.
 
virtual ~Mecable ()
 Destructor de-allocates memory.
 
virtual Vector posP (unsigned int P) const =0
 return position of point P
 
virtual void putPoints (real[]) const =0
 copy current coordinates to provided array
 
virtual void getPoints (const real[])=0
 replace current coordinates of points by values from the provided array
 
virtual Vector netForceP (unsigned int p) const =0
 return Force on point p calculated at previous step by Brownian dynamics
 
virtual void getForces (const real[])=0
 replace current forces by the ones provided
 
void matIndex (Matrix::index_type index)
 Store the index where coordinates are located in Meca.
 
Matrix::index_type matIndex () const
 Index in mB of the first point. the index in the vectors is DIM*matIndex() More...
 
bool useBlock () const
 Tell Meca to use preconditionning on this object or not.
 
void useBlock (bool b)
 change preconditionning flag
 
realallocateBlock (unsigned)
 Allocate a block of the requested size.
 
realblock () const
 return allocated block
 
virtual void setDragCoefficient ()=0
 Calculate the mobility coefficient.
 
virtual real dragCoefficient () const =0
 The total drag coefficient of object ( force = drag * speed )
 
virtual void prepareMecable ()=0
 prepare the Mecable to solve the mechanics in Meca::solve() More...
 
virtual real addBrownianForces (real *rhs, real sc) const
 Add Brownian noise terms to a force vector (sc = kT / dt)
 
virtual void addRigidity (const real *X, real *Y) const
 Add rigidity terms Y <- Y + Rigidity * X. More...
 
virtual void addRigidityMatUp (Matrix &mB, int offset) const
 Add rigidity matrix elements (which should be symmetric) to provided matrix. More...
 
virtual void setSpeedsFromForces (const real *X, real *Y, real sc=1.0, bool rhs=false) const =0
 Calculate speeds from given forces. More...
 
virtual void makeProjectionDiff (const real *forces)
 set the terms obtained from the linearization of the Projection operator, from the given forces More...
 
virtual void addProjectionDiff (const real *X, real *Y) const
 add terms from projection correction terms: Y <- Y + P' * X; More...
 
virtual void setInteractions (Meca &) const
 add the interactions (for example due to confinements)
 
- Public Member Functions inherited from Object
 Object ()
 constructor
 
virtual Tag tag () const =0
 an ASCII character identifying the ObjectSet corresponding to this object
 
virtual const Propertyproperty () const =0
 Property associated with the Object.
 
std::string reference () const
 concatenation of [ tag(), property()->index(), number() ] in plain ascii More...
 
void writeReference (OutputWrapper &) const
 write a reference that identifies the Object uniquely More...
 
void writeReference (OutputWrapper &, Tag tag) const
 write a reference, but using the provided Tag More...
 
int mark () const
 birth mark value
 
void mark (int m)
 set birth mark
 
int fleck () const
 fleck value (not stored in trajectory files)
 
void fleck (int f) const
 set fleck (the value is not stored in trajectory files)
 
Objectnext () const
 extends Node::next(), with a cast to preserve type
 
Objectprev () const
 extends Node::prev(), with a cast to preserve type
 
- Public Member Functions inherited from Node
 Node ()
 constructor set as unlinked
 
virtual ~Node ()
 destructor More...
 
bool linked () const
 true if Node is linked
 
Nodenext () const
 the next Node in the list, or zero if this is last
 
Nodeprev () const
 the previous Node in the list, or zero if this is first
 
NodeListlist () const
 the list where the object is linked, or zero
 
ObjectSetobjset () const
 return associated ObjectSet
 
- Public Member Functions inherited from Inventoried
 Inventoried ()
 initialize (name=0)
 
 ~Inventoried ()
 destructor
 
void number (Number n)
 change the serial number
 
Number number () const
 serial number : a integer identifier, unique within each class
 
- Public Member Functions inherited from Movable
 Movable ()
 constructor
 
virtual ~Movable ()
 destructor
 
virtual void setPosition (Vector const &)
 move object to specified position More...
 
virtual void rotateP (Rotation const &)
 rotate the object around its current position More...
 
- Public Member Functions inherited from Buddy
virtual ~Buddy ()
 upon destruction, goodbye is called for all buddies
 
void hello (Buddy *b)
 will make this and b mutual buddies
 
virtual void goodbye (Buddy *)
 this is called everytime a known buddy is destroyed
 
Buddybuddy (unsigned int ix) const
 return buddy at index ix
 
void buddy (Buddy *b, unsigned int ix)
 replace the buddy that may have been at index ix
 

Static Public Member Functions

static Vector diffPoints (const real *src, const unsigned p)
 Difference of two points = P+1 - P.
 
- Static Public Member Functions inherited from Object
static std::string strReference (char, int, Number, int)
 build a string reference by concatenating (tag, property_index, number, mark) More...
 
static void readReference (InputWrapper &, int &, Number &, int &, char pretag)
 read a reference (property_index, number, mark) from input More...
 
static void writeNullReference (OutputWrapper &)
 write a reference that does not refer to any Object
 
- Static Public Member Functions inherited from Movable
static Vector readPrimitive (std::istream &, const Space *)
 read a position specified with primitives, such as 'circle 5', etc. More...
 
static Vector readPosition (std::istream &, const Space *)
 read a position in space More...
 
static Vector readDirection (std::istream &, const Vector &, const Space *)
 read an orientation, and return a normalized vector More...
 
static Rotation readRotation (std::istream &, const Vector &, const Space *)
 read a rotation specified in is, at position pos More...
 

Protected Attributes

realpsPos
 psPos[] of size DIM*psAllocated contains DIM*psSize point-coordinates
 
real const * psFor
 psFor[] of size DIM*psAllocated contains DIM*psSize force-coordinates
 
Vector psCenter
 Center of gravity calculed in calculatePosition()
 
- Protected Attributes inherited from Node
NodenNext
 the next Node in the list
 
NodenPrev
 the previous Node in the list
 
- Protected Attributes inherited from Inventoried
Number nNumber
 object identifier, unique within the class defined by tag()
 

Additional Inherited Members

- Static Public Attributes inherited from Object
static const Tag TAG = 'v'
 Object::TAG = 'v' represents the 'void' pointer.
 

Member Function Documentation

unsigned int allocatePoints ( unsigned int  nbp)
virtual

allocate(size) ensures that the set can hold size points it returns the size if new memory was allocated

Reimplemented in Fiber, and Solid.

void calculateMomentum ( real  cc[],
bool  divide = false 
)

Calculate cc[DIM] = sum( psPos )

void calculateMomentum ( real  cc[],
real  pp[],
bool  divide = false 
)

Calculate cc[DIM] = sum( psPos ) and pp[DIM] = sum( psPos * psPos );

Vector position ( ) const
virtual

Calculate the center of gravity of all points

Reimplemented from Movable.

Reimplemented in Sphere.

void truncateM ( unsigned int  p)
virtual

shifts ending-part of the array to indices starting at 0.

Reimplemented in FiberNaked.

void truncateP ( unsigned int  p)
virtual

erase higher indices of array

Reimplemented in FiberNaked.